"If you are looking for ransom I can tell you, I only have Republic Credits. But what I do have are a very particular set of skills."
- Qui-Gon Mills, in Star Takers, The Taken Menace
My passion for creating art (specifically spaceships and sci-fi at the time) has started way back since primary school. Back then I only knew how to paint and draw on paper or canvas. Then in High School, I learnt 3D Modelling using Inventor.
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Since my time at SAE, I have learnt how to create 2D Digital Art using Photoshop, and through learning Maya, I have developed my 3D Modelling skills even further.
SKILLS
PROGRAMS & TOOLS
UV Unwrapping
Current Rank: Enthusiastic Hobbyist
"If you like skinning animals and creating architectural plans. UV Unwrapping is your guy! I on the other hand would rather not do either but wouldn't mind unwrapping some UVs."
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- Johnny Jib, the Intrepid Explorer
Next Goal: More Efficient UV Layout
Programming
Current Rank: Visual Basic Stowaway
"Programming is like Dark Souls. Every death fuels pain and agony, yet manages to be irritatingly motivating every time. But when it finally works... my god it works.
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Light always shines the brightest after the Darkest of Storms."
Next Goal: Learn a Coding Language
Digital Painting
Current Rank: Somewhat Beginner
"Like Traditional Paintings yet different. They live their lives in the digital realm; but still they extend their influence into the physical world."
Next Goal: Color Blending Bender
Modelling: High Poly
Current Rank: Beginner
"Superb Surface Detail. But with great amounts of vertices comes the need for great lengths of control."
Next Goal: Edge Loop Master
Paper Drawing / Sketching
Current Rank: Doodler
"Through Sketching, we illustrate ideas. Through ideas we communicate vision. Through Vision, we see that his death in Infinity War was the absolute worst...
To sacrifice yourself for the world, to let yourself be killed by your most loved one. Only to re-live that entire sequence again, but to see the Mad Titan gain what he desires, and to only know that your sacrifice was in vain."
Next Goal: Improve Anatomy
3D Animation
Current Rank: Decent
"Animation is about creating the illusion of life. And you can't create it if you don't have one."
Next Goal: Master of the Curves
Video Editing
Current Rank: After Effects Stowaway
"To write is human, to edit is divine."
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- Stephen King
Next Goal: VFX Manipulator
Rigging
Current Rank: Human IK Worker
"Spooky Scary Skeletons would be less spooky and less scary if they weren't rigged."
Next Goal: Custom Rigging
Worldbuilder
Current Rank: Dreamer
"Dreaming is an act of pure imagination, attesting in all men a creative power, which if it were available in waking, would make every man a Dante or Shakespeare."
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- H.F. Hedge
Next Goal: Lore Writer
Pixel Art
Current Rank: Simple Pixel Art
"Our pursuit of the grand high resolutions have led us to the culling of these so-called pixel imperfections... Pixel Art aims to harness these imperfections to reflect their respective global constants and to represent an alternative perspective to the established form."
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"There is a crack in everything, that's how the light gets in."
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- Leonard Cohen
Next Goal: Pixel-Style Texturing
Modelling: Low Poly
Current Rank: Enthusiastic Advocator
"Ahh the simplicity of low poly assets. There's just something about the way they carry themselves. Their style... Class... You'd just better make sure their texturing holds together when put under the magnifying glass or it could go south real fast."
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- Posh Poly Gentleman
Next Goal: Optimize Topology
Texture Maps
Current Rank: All-Rounder
"So this customer comes in and tells me they want to sew the leather back onto an animal. And I'm just sitting here all like: what? why would I do that?
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Then they have the nerve to pay me up front for 'No Questions asked'. What a weird day."
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- Miles McMiles
Next Goal: Creating Realistic Textures
2D Animation
Current Rank: Carbot Zergling
"You're not supposed to animate drawings. You're supposed to animate feelings."
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- Ollie Johnston
Next Goal: Orbiting Camera
Pixel Animation
Current Rank: Beginner
"Pixels in Motion. Semiotics at its finest."
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- Semiotics Enthusiast
Next Goal: Run Jump Man
2D
3D
Other
Adobe Photoshop
Experience: 2012-2018
Used for Image Manipulation, Texture Maps and Digital Painting.
Next Goal: Realistic Painting/Textures
Autodesk Inventor
Experience: 2013-2016
Used for CAD Drawings, Creating Mechanical 3D Models, Animating Components, as well as Concept Designs for Spacecraft.
Next Goal: Learn Fusion 360
3DS Max
Experience: 2016
Used for 3D Animation.
Progress Paused...
RPG Maker MV
Experience: 2018
Used for testing game mechanics, experimenting with 'event-based' programming.
Progress Paused...
Adobe After Effects
Experience: 2013-2018
Used for general video editing, compositing, VFX.
Next Goal: Motion Graphics
Unreal Engine 4
Experience: 2016
Used for environmental lighting and real-time rendering.
Progress Paused...
Visual Studio
Experience: 2016
Used for learning 'programming logic' and creating executable programs.
Progress Paused...
Autodesk Maya
Experience: 2017-2018
Primary Tool for creating 3D Assets.
Next Goal: 3D Paint Tool
Blender
Experience: 2018
Currently Learning...
Next Goal: Learn Workflow
Adobe Animate
Experience: 2017
Progress Paused...
Used for 2D Animation.